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New ressources !

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jamster737
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Post by NLSP 2011-04-19, 11:45

btw there is a delay, and the plan is now to let it start 'the end of next week'
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Post by Glenn Wauters 2011-04-19, 11:59

Idd, I saw it in my storage
You have time till day 1255 is now 1260
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Post by Ward De Bever 2011-04-19, 12:50

Jofroi wrote:You should look also at our inner ressources aka territory bonuses.
won't territory bonuses be limited to 25% each for the new raws? where did i read this again?
or do you think the "old" bonus system will be cumulative with the new one? don't think so. will post an update as soon as i know.
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Post by ThomasRED 2011-04-19, 13:38

New lands images :
http://www.erepublik.com/en/article/disponibles-las-nuevas-imagenes-de-las-empresas-new-company-images-availables-1751203/1/20
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Post by Jofroi 2011-04-19, 16:13

I means that all the raws won't be equal, there will be bonuses for some, but not for all Wink
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Post by Ward De Bever 2011-04-19, 18:22

Jofroi wrote:I means that all the raws won't be equal, there will be bonuses for some, but not for all Wink
To be more specific (in the future system) 25% gain on iron, 25% on fruit and 25% on fish production, if and when we possess our 3 original regions. If we would own Rhineland-Palatinate for instance, all our aluminium companies would get a 25% production bonus. That's all of the bonus system i'm aware of. The old system with 5% cumulative productivity bonus per different resource owned will disappear afaik. Please correct me if i'm wrong.
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Post by ThomasRED 2011-04-19, 18:36

Ward De Bever wrote:
Jofroi wrote:I means that all the raws won't be equal, there will be bonuses for some, but not for all Wink
To be more specific (in the future system) 25% gain on iron, 25% on fruit and 25% on fish production, if and when we possess our 3 original regions. If we would own Rhineland-Palatinate for instance, all our aluminium companies would get a 25% production bonus. That's all of the bonus system i'm aware of. The old system with 5% cumulative productivity bonus per different resource owned will disappear afaik. Please correct me if i'm wrong.

It won't disapear, it will work for Food and Guns...
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Post by NLSP 2011-04-19, 19:11

indeed
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Post by Ward De Bever 2011-04-19, 21:44

thanks for the correction
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Post by Glenn Wauters 2011-04-21, 18:40

Why is there such a lack of iron and grain?
Prices were especially for iron incredibly high, so I immediately putted up offers at 0.39BEF
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Post by Fhaemita Malodorous 2011-04-21, 18:55

Glenn Wauters wrote:Why is there such a lack of iron and grain?
Prices were especially for iron incredibly high, so I immediately putted up offers at 0.39BEF

And all the iron except Kylero offer for 0.71 is gone already. You put up such cheap offers somebody will just buy it and sell it again at a higher price for a profit
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Post by Ward De Bever 2011-04-22, 20:01

yes, i'd envision to buy long-term iron supply contracts in the order of 0.45 or so BEF, with my current salaries (17-19 BEF for lvl 5, 1.5 BEF + or - per lvl) people can be attracted and iron produced for a cost price of 0.36 (i consider that a good job done on average by us all at Bever Dams). if outsourcing to others means i can gain 10 health (1 fight) for +- 74 iron that i would otherwise produce myself, that's (74*0.36)=26.64 BEF, not much more than a good pay at Bever Dams, i'd willingly forego in exchange for the extra fight. So this health benefit and the fewer clicking for me (and also non-greediness) make me consider offering prices of around 0.45 BEF per iron with mutual supply and payment assurances. Much lower offers than that aren't often or long on the market, and too low iron prices would trigger closure for hiring by managers who are demotivated by razor-thin profit margins, less production and higher prices again. We see that world-wide, prices hover rather between 0.50 and 0.60 BEF (0.023-0.025 gold) on the open market. As of right now, goopypant's offer of 0.46 is somewhat cheaper than in Serbia and cheaper than in Poland. It'd be viable for me if supply would be warranted at these prices or even a little lower maybe, but only offering 0.39 would be counter-productively greedy of me ;-)
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Post by Ward De Bever 2011-04-22, 20:08

Btw. Bever Dams now hosts 3 more iron companies that are not recruiting for now. I consider even giving up manager work in exchange for the fight bonuses. We may recruit later, work is first on a decent management system, as half of our employees didn't even receive a welcome message - pay rises on the contrary were on time :-) WhackRabbit
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Post by Olv007 2011-04-23, 00:44

Btw, is that plan to have a controlled number of each type of companies still on topic? I have:

- 2 Iron companies (with workers)
- 1 Grain company (without workers)
- 1 Q1 food company (without workers)
- 1 Q5 weapon company (with 1 active worker)

I plan to change one of my Iron companies to another weapon-component company. What can I take?
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Post by Glenn Wauters 2011-04-23, 14:17

Olv007 better said, all empty companies...
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Post by Olv007 2011-04-23, 14:38

Glenn Wauters wrote:Olv007 better said, all empty companies...

Well... to say it with your words:

- 2 full companies
- 2 empty companies
- 1 barely empty company

Wink
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Post by Glenn Wauters 2011-04-23, 15:25

Olv007 wrote:
Glenn Wauters wrote:Olv007 better said, all empty companies...

Well... to say it with your words:

- 2 full companies
- 2 empty companies
- 1 barely empty company

Wink

lol, I saw the two iron companies as without while it said with XD
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Post by Ward De Bever 2011-04-23, 23:08

Tnx olv007 for your remarks, they're added in the sheet. Maybe crosslink here with the import taxes debate: http://www.erepbelgium.com/t2890-debate-for-import-taxe


Last edited by Ward De Bever on 2011-04-23, 23:09; edited 1 time in total (Reason for editing : typo)
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Post by Olv007 2011-04-23, 23:31

Ward De Bever wrote:Tnx olv007 for your remarks, they're added in the sheet. Maybe crosslink here with the import taxes debate: http://www.erepbelgium.com/t2890-debate-for-import-taxe

I don't have access to that part of the forum Wink
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Post by Jofroi 2011-04-24, 07:52

You don't have access to the public congress forum part? You have ur citizenship mask?
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Post by Olv007 2011-04-24, 10:59

Jofroi wrote:You don't have access to the public congress forum part? You have ur citizenship mask?

Hum... an admin should definitely check my access rights...
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Post by Pieter557 2011-04-24, 11:21

Olv007 wrote:
Jofroi wrote:You don't have access to the public congress forum part? You have ur citizenship mask?

Hum... an admin should definitely check my access rights...
fixed. You still had FoB mask, Changed to citizen mask...
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Post by Olv007 2011-04-24, 11:37

Aha, that's why I had still access to congress vote section Very Happy
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Post by shadowukcs 2011-04-24, 20:22

http://www.erepublik.com/en/article/-dm-ultimate-manager-calc-1749440/1/20



also, can't wait for tomorrow's f***. If they extended it with a week, it either means they had to fix s*** that was so bad it couldn't even go online by their standards (which says a lot) or they are starting to realise what a dumb idea this is
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Post by Olv007 2011-04-25, 00:27

let's hope it's that last part...

but interesting xls file !
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Post by Cotarius 2011-04-25, 11:29

I will start with 2 new material companies when it's possible, I don't have personal and I don't want them at the moment. Maybe in the future I will decide to change.
Maybe I make my food company Q2 with a knew food field but this is for my one use.
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Post by shadowukcs 2011-04-25, 12:31

The best orders when you make companies is:

step1: 10G for Grain company
step 2: 10G for Q1 food company
step 3: 10G for Fruit company
step 4: 10G for upgrading Q1 food to Q2 food
-> at this point you can make +-350 to 450 hp a day which lets you fight your full hp cap/day + gives food to sell

step 5-... either specialize further into food or start producing weapons
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Post by Cotarius 2011-04-25, 21:51

The food company will only for myself.
The two material fields/companies I will put on the market for the waepon industri.
Hope that we can make a good schedule what the best is to make other wise I just start them.
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Post by Ward De Bever 2011-04-26, 10:24

Cotarius wrote:Hope that we can make a good schedule
You already have a grain and a Q1 food company. So you need 1 more Fruit company (when it will be available) in order to have own supplies for your eventual upgrade to Q2 food.

Raws for the weapons industry are another thing. You can as well just start them, if you choose iron you'll keep the 'migrate' option if you choose later to stay in iron. But you will be able to change any current raws company into any new raws.

About recommendations on which raws to migrate to, i'm/we're not ready yet, and you can always wait to migrate until the new raws markets stabilise at some level. Iron will stay a bonus resource (you'll have 25% more production for the same input: manager work or salary), the local production of other 4 weapons raws will only be competitive/sellable on the local market if they're protected by import taxes, so we'll have to wait to see what Congress proposes and decides. But we still have a few days and at least we'd like to have an exact introduction date from admins first.

Hope this answers your post for the moment.


Last edited by Ward De Bever on 2011-04-26, 10:28; edited 1 time in total (Reason for editing : new is not news / small fixes)
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Post by Olv007 2011-04-26, 11:12

Indeed, congress will have a lot of work to do Very Happy

Wait... oh no... I'm in congress now!!! affraid
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Post by Cotarius 2011-04-26, 22:51

Thanks Ward I hope that my congressman OLV007 will come up with a perfect plan. Wink
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Post by Olv007 2011-04-26, 22:57

Cotarius wrote:Thanks Ward I hope that my congressman OLV007 will come up with a perfect plan. Wink

Don't worry, I will find a perfect plan for both of us! Very Happy
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Post by Cotarius 2011-04-26, 23:10

lol
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