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Question about the missions !

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Elynea
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Post by Jery 2011-07-24, 10:52

We have different tasks (requirements) in a mission.

I thought that once we had a "" to a requirement, we would keep it until the mission is over (by accomplishing the remaining tasks). I've learned at my expense that it's not true : once we have accomplished a task, it can be "removed". This is what happened to me :

Mission 10 :
  • Train 5 days in a row X
  • Have 5 weapons in your inventory X
  • Have 200 citizenship currency in your account

Thinking the third task was "unremovable", I travelled into another country without worrying too much. Well... I lost my "" and I had to regain it.


Now my question is about my actual situation in "Mission 13" :
Question about the missions ! Missiono

If I use my gold and that it goes under 10 before I end the mission, will it go from "" to "X" as it did in the 10th mission ?

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Question about the missions ! 56265593tete-de-mort2-gif



Last edited by Jery on 2011-07-24, 11:12; edited 1 time in total
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Post by Fhaemita Malodorous 2011-07-24, 11:03


It probably will
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Post by Elynea 2011-07-24, 11:12

You must have in the same time all conditions Wink
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Post by Jery 2011-07-24, 11:28

Thanks for the answers. So that means that I'll have to wait for building my weapon factory !?

Nooooooooooooooooooo... it's been quite a few days that I'm looking forward to it...

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Question about the missions ! 56265593tete-de-mort2-gif


Last edited by Jery on 2011-07-24, 11:55; edited 1 time in total
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Post by Mikhail Alexander 2011-07-24, 11:51

If you use the "Unlock for 10" it will change the thing to a tick. I never use that though, waste of money.
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Post by shadowukcs 2011-07-24, 12:11

Jery wrote:Thanks for the answers. So that means that I'll have to wait for building my weapon factory !?

Nooooooooooooooooooo... it's been quite a few days that I'm looking forward to it...

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I wouldn't go into weapons anyway


read this: http://www.erepublik.com/en/article/the-economist-how-to-get-rich-from-day-one-1824667/1/20


it's a very good tutorial
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Post by Elynea 2011-07-24, 12:28

I saw this newspaper, it's nice.
Business or army... we need to make a choice.
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Post by Jery 2011-07-24, 12:29

Thanks Shadow, that's very interesting, really. And I like reading these kind of things to understand better how it works.

Nevertheless, such an optimization would probably decrease my pleasure. I'm a pirate, I enjoy managing my land according to my feelings. My goals aren't to be the richest or the strongest of the game. I'm already the coolest, that's enough.

Anyway, I understood the point and I'll think about it.


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Post by shadowukcs 2011-07-24, 12:42

Jery wrote:Thanks Shadow, that's very interesting, really. And I like reading these kind of things to understand better how it works.

Nevertheless, such an optimization would probably decrease my pleasure. I'm a pirate, I enjoy managing my land according to my feelings. My goals aren't to be the richest or the strongest of the game. I'm already the coolest, that's enough.

Anyway, I understood the point and I'll think about it.


Question about the missions ! 56265593tete-de-mort2-gif


you can fight more and do more damage if you have more food. Weapons don't sell good unless you have a Q5 (which costs around 360 G)
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Post by Elynea 2011-07-24, 12:46

shadowukcs wrote:
Jery wrote:Thanks Shadow, that's very interesting, really. And I like reading these kind of things to understand better how it works.

Nevertheless, such an optimization would probably decrease my pleasure. I'm a pirate, I enjoy managing my land according to my feelings. My goals aren't to be the richest or the strongest of the game. I'm already the coolest, that's enough.

Anyway, I understood the point and I'll think about it.


Question about the missions ! 56265593tete-de-mort2-gif


you can fight more and do more damage if you have more food. Weapons don't sell good unless you have a Q5 (which costs around 360 G)

You must buy the food, if you want to make economies for business, you will not be able to fight a lot.
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Post by Jery 2011-07-24, 13:39

Well, this is a point I struggle with :

Actually, for fighting ("professional" or not, whatever), it looks like it's better to get food in order to get a bigger number of fights (without weapons), than to try having weapons (by buying or producing) for that purpose (which would have "as a cost" to decrease our overall number of fights possible).

I know it's more complicated that this "black or white" point of vue. But do you understand what I mean ? What's the point about this ?

Ok, I try to explain it in other words. A player that do not want to completely specialize himself in military or economy, but tries to find its way doing a little bit of both (and screw the optimization, not my point). Is it better to produce food to "fight more" or weapons to "fight better" ?

I'm sorry if I still lack knowledge and if my question is not relevant.


Spoiler:

Question about the missions ! 56265593tete-de-mort2-gif


Last edited by Jery on 2011-07-24, 14:16; edited 1 time in total
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Post by shadowukcs 2011-07-24, 14:12

no, it is actually pretty black and white really.


more food = more fights = higher rank
more food = better sales = more gold


Unless you have a goldstash of 400 gold in your account, the best steps you can do is start into either food or raw materials.

If you do go into raw materials, only buy the Q5's (the ones who cost 30G) they are the only ones that allow you to make profit and earn back your cost.
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Post by Pieter557 2011-07-24, 15:08

shadowukcs wrote:no, it is actually pretty black and white really.


more food = more fights = higher rank
more food = better sales = more gold


Unless you have a goldstash of 400 gold in your account, the best steps you can do is start into either food or raw materials.

If you do go into raw materials, only buy the Q5's (the ones who cost 30G) they are the only ones that allow you to make profit and earn back your cost.

except you need to invest 30gold and it takes a while untill you get that earned back Wink
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Post by shadowukcs 2011-07-24, 16:17

Pieter557 wrote:
shadowukcs wrote:no, it is actually pretty black and white really.


more food = more fights = higher rank
more food = better sales = more gold


Unless you have a goldstash of 400 gold in your account, the best steps you can do is start into either food or raw materials.

If you do go into raw materials, only buy the Q5's (the ones who cost 30G) they are the only ones that allow you to make profit and earn back your cost.

except you need to invest 30gold and it takes a while untill you get that earned back Wink


no actually. I did the math and calculated the ROI for all companies.

If you work with 5 employees, the ROI of a Q5 WRM is 126 days with 5 workers.

Here's part of the table I made

Qlevel ROI (without workers) ROI with workers
Q193 NEVER
Q2 77NEVER
Q3 154 NEVER
Q4 105 842
Q5 237 126


if you want the full table ask me on IRC.

So in other words. The time required to earn back your money from a Q5 FRM is 126 days. Now for Q1 and Q2 this is slightly faster, but the profit you earn back after the investment is paid off, is only a fraction of what you earn with a Q5.

So no matter what way you look at it, a Q5 is the only good investment.


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Post by Jery 2011-07-24, 16:44

Haha, ok, perfect, so I can just delete my account and start all over ! ^^

I just bought an iron mine, thinking it was a good thing because of "Belgium's bonuses"(*). Same for fishery. Was that wrong ? oO

(*) and also because I aimed at producing "raw materials" and "final products" for food and for weapons. The idea was to be sustainable, without any needs to buy anything (food or weapons). Probably bad idea according to what you say. My next step was the weapon company.

Something else : you're talking about Q1 to Q5. But I guess you only refer to raw materials, right ? Because final product companies must be bought from Q1 then ugraded, right ? So your table above just refers to raw materials ?

This will probably be my last question for today, and I'll try not to comment again, because I feel like I'm still very confused and I need more practice.


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Post by Jofroi 2011-07-24, 20:20

Belgium has s*** bonuses^^. We're one of the worst countries.

Q1 to Q5 is the name we gave to both raw and finished products. But here it's raw Wink.
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Post by shadowukcs 2011-07-24, 20:34

The bonus for everything food related (ie: food raw materials as well as food production itself) is 40%

The bonus for everything weapons related is 20%
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